Talewrite

Rod of Alertness

Rod, very rare, requires attunement · 2014 rules, SRD 5.1

Advantage on Perception and initiative; cast detect evil and good, detect magic, detect poison and disease, see invisibility; once per dawn plant it for a 1-hour alert aura (+1 AC to allies).

Also in the 2024 rules (SRD 5.2).

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