Scarab of Protection
Wondrous item, legendary, requires attunement · 2014 rules, SRD 5.1
Advantage on saves vs spells. 12 charges: when you fail a save vs necromancy or harmful undead traits, spend 1 to succeed.
Also in the 2024 rules (SRD 5.2).
Wondrous item, legendary, requires attunement · 2014 rules, SRD 5.1
Advantage on saves vs spells. 12 charges: when you fail a save vs necromancy or harmful undead traits, spend 1 to succeed.
Also in the 2024 rules (SRD 5.2).
This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).