Talewrite

Crab

Tiny beast, unaligned · 2014 rules, SRD 5.1

Armor Class
11 (natural)
Hit Points
2 (1d4)
Speed
20 ft., swim 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0)10 (+0)1 (-5)8 (-1)2 (-4)
Skills
Stealth +2
Senses
blindsight 30 ft., passive perception 9
Languages
—
Challenge
0 (10 XP)

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).