Talewrite

Young Red Dragon

Large dragon, chaotic evil · 2014 rules, SRD 5.1

Armor Class
18 (natural)
Hit Points
178 (17d10+85)
Speed
40 ft., climb 40 ft., fly 80 ft.
STRDEXCONINTWISCHA
23 (+6)10 (+0)21 (+5)14 (+2)11 (+0)19 (+4)
Saving Throws
DEX +4, CON +9, WIS +4, CHA +8
Skills
Perception +8, Stealth +4
Senses
blindsight 30 ft., darkvision 120 ft., passive perception 18
Languages
Common, Draconic
Challenge
10 (5,900 XP)

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).