Cone of Cold
5th-level evocation · 2014 rules, SRD 5.1
- Casting time
- 1 action
- Range
- Self
- Components
- V, S, M (A small crystal or glass cone)
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.
A creature killed by this spell becomes a frozen statue until it thaws.
At higher levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Also in the 2024 rules (SRD 5.2).