Commoner
Medium or small humanoid, neutral · 2024 rules, SRD 5.2
- Armor Class
- 10
- Hit Points
- 4 (1d8)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
- Senses
- passive perception 10
- Languages
- Common
- Challenge
- 0 (10 XP)
Traits
Training. The commoner has proficiency in one skill of the GM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Also in the 2014 rules (SRD 5.1).