Young Copper Dragon
Large dragon, chaotic good · 2024 rules, SRD 5.2
- Armor Class
- 17
- Hit Points
- 119 (14d10+42)
- Speed
- 40 ft., climb 40 ft., fly 80 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
- Saving Throws
- DEX +4, WIS +4
- Skills
- Deception +5, Perception +7, Stealth +4
- Senses
- blindsight 30 ft., darkvision 120 ft., passive perception 17
- Languages
- Common, Draconic
- Challenge
- 7 (2,900 XP)
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Acid Breath. Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
Also in the 2014 rules (SRD 5.1).