Talewrite

Burning Hands

1st-level evocation · 2024 rules, SRD 5.2

Casting time
1 action
Range
Self
Components
V, S
Duration
Instantaneous
Classes
Sorcerer, Wizard

A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.

Flammable objects in the Cone that aren't being worn or carried start burning.

At higher levels. The damage increases by 1d6 for each spell slot level above 1.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).