Talewrite

Quipper

Tiny beast, unaligned · 2014 rules, SRD 5.1

Armor Class
13
Hit Points
1 (1d4-1)
Speed
swim 40 ft.
STRDEXCONINTWISCHA
2 (-4)16 (+3)9 (-1)1 (-5)7 (-2)2 (-4)
Senses
darkvision 60 ft., passive perception 8
Languages
—
Challenge
0 (10 XP)

Traits

Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing. The quipper can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).