Scorpion
Tiny beast, unaligned · 2014 rules, SRD 5.1
- Armor Class
- 11 (natural)
- Hit Points
- 1 (1d4-1)
- Speed
- 10 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 11 (+0) | 8 (-1) | 1 (-5) | 8 (-1) | 2 (-4) |
- Senses
- blindsight 10 ft., passive perception 9
- Languages
- —
- Challenge
- 0 (10 XP)
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.
Also in the 2024 rules (SRD 5.2).