Talewrite

Young Black Dragon

Large dragon, chaotic evil · 2014 rules, SRD 5.1

Armor Class
18 (natural)
Hit Points
127 (15d10+45)
Speed
40 ft., fly 80 ft., swim 40 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2)17 (+3)12 (+1)11 (+0)15 (+2)
Saving Throws
DEX +5, CON +6, WIS +3, CHA +5
Skills
Perception +6, Stealth +5
Senses
blindsight 30 ft., darkvision 120 ft., passive perception 16
Languages
Common, Draconic
Challenge
7 (2,900 XP)

Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Acid Breath. The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) acid damage on a failed save, or half as much damage on a successful one.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).