Young Black Dragon
Large dragon, chaotic evil · 2014 rules, SRD 5.1
- Armor Class
- 18 (natural)
- Hit Points
- 127 (15d10+45)
- Speed
- 40 ft., fly 80 ft., swim 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
- Saving Throws
- DEX +5, CON +6, WIS +3, CHA +5
- Skills
- Perception +6, Stealth +5
- Senses
- blindsight 30 ft., darkvision 120 ft., passive perception 16
- Languages
- Common, Draconic
- Challenge
- 7 (2,900 XP)
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Acid Breath. The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) acid damage on a failed save, or half as much damage on a successful one.
Also in the 2024 rules (SRD 5.2).