Elf
5e race · 2014 rules, SRD 5.1
- Size
- Medium
- Speed
- 30 feet
- Darkvision
- 60 feet
- Ability scores
- Dexterity +2
- Languages
- Common, Elvish
Traits
Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic cannot put you to sleep.
Trance
Elves do not need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting this way, you gain the same benefit that a human does from 8 hours of sleep.
Keen Senses
You have proficiency in the Perception skill.
Subraces
High Elf
Ability scores: Intelligence +1
Elf Weapon Training. You have proficiency with the longsword, shortsword, shortbow, and longbow.
High Elf Cantrip. You know one cantrip of your choice form the wizard spell list. Intelligence is your spellcasting ability for it.
Extra Language. You can speak, read, and write one extra language of your choice.
Also in the 2024 rules.