Talewrite

Nightmare

Large fiend, neutral evil · 2024 rules, SRD 5.2

Armor Class
13
Hit Points
68 (8d10+24)
Speed
60 ft., fly 90 ft. (hover)
STRDEXCONINTWISCHA
18 (+4)15 (+2)16 (+3)10 (+0)13 (+1)15 (+2)
Senses
passive perception 11
Languages
Understands Abyssal, Common, and Infernal but can't speak
Challenge
3 (700 XP)

Traits

Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10foot radius and Dim Light for an additional 10 feet.

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).