Continual Flame
2nd-level evocation · 2024 rules, SRD 5.2
- Casting time
- 1 action
- Range
- Touch
- Components
- V, S, M (Ruby dust worth 50+ GP, which, the spell consumes)
- Duration
- Until dispelled
- Classes
- Cleric, Druid, Wizard
A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.
Also in the 2014 rules (SRD 5.1).