Dragon's Breath
2nd-level transmutation (concentration) · 2024 rules, SRD 5.2
- Casting time
- 1 bonus action
- Range
- Touch
- Components
- V, S, M (A hot pepper)
- Duration
- Concentration, Up to 1 minute
- Classes
- Sorcerer, Wizard
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.
At higher levels. The damage increases by 1d6 for each spell slot level above 2.