Scorching Ray
2nd-level evocation · 2024 rules, SRD 5.2
- Casting time
- 1 action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.
At higher levels. You create one additional ray for each spell slot level above 2.
Also in the 2014 rules (SRD 5.1).