Talewrite

Acolyte

Medium humanoid (any race), any alignment · 2014 rules, SRD 5.1

Armor Class
10
Hit Points
9 (2d8)
Speed
30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0)10 (+0)10 (+0)14 (+2)11 (+0)
Skills
Medicine +4, Religion +2
Senses
passive perception 12
Languages
any one language (usually Common)
Challenge
1/4 (50 XP)

Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

- Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).