Giant Badger
Medium beast, unaligned · 2014 rules, SRD 5.1
- Armor Class
- 10
- Hit Points
- 13 (2d8+4)
- Speed
- 30 ft., burrow 10 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 2 (-4) | 12 (+1) | 5 (-3) |
- Senses
- darkvision 30 ft., passive perception 11
- Languages
- —
- Challenge
- 1/4 (50 XP)
Traits
Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The badger makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
Also in the 2024 rules (SRD 5.2).