Talewrite

Animated Armor

Medium construct, unaligned · 2014 rules, SRD 5.1

Armor Class
18 (natural)
Hit Points
33 (6d8+6)
Speed
25 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0)13 (+1)1 (-5)3 (-4)1 (-5)
Senses
blindsight 60 ft. (blind beyond this radius), passive perception 6
Languages
—
Challenge
1 (200 XP)

Traits

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).