Animated Armor
Medium construct, unaligned · 2014 rules, SRD 5.1
- Armor Class
- 18 (natural)
- Hit Points
- 33 (6d8+6)
- Speed
- 25 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 1 (-5) | 3 (-4) | 1 (-5) |
- Senses
- blindsight 60 ft. (blind beyond this radius), passive perception 6
- Languages
- —
- Challenge
- 1 (200 XP)
Traits
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Also in the 2024 rules (SRD 5.2).