Talewrite

Giant Bat

Large beast, unaligned · 2014 rules, SRD 5.1

Armor Class
13
Hit Points
22 (4d10)
Speed
10 ft., fly 60 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3)11 (+0)2 (-4)12 (+1)6 (-2)
Senses
blindsight 60 ft., passive perception 11
Languages
—
Challenge
1/4 (50 XP)

Traits

Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).