Giant Bat
Large beast, unaligned · 2014 rules, SRD 5.1
- Armor Class
- 13
- Hit Points
- 22 (4d10)
- Speed
- 10 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 2 (-4) | 12 (+1) | 6 (-2) |
- Senses
- blindsight 60 ft., passive perception 11
- Languages
- —
- Challenge
- 1/4 (50 XP)
Traits
Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Also in the 2024 rules (SRD 5.2).