Talewrite

Gold Dragon Wyrmling

Medium dragon, lawful good · 2014 rules, SRD 5.1

Armor Class
17 (natural)
Hit Points
60 (8d8+24)
Speed
30 ft., fly 60 ft., swim 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2)17 (+3)14 (+2)11 (+0)16 (+3)
Saving Throws
DEX +4, CON +5, WIS +2, CHA +5
Skills
Perception +4, Stealth +4
Senses
blindsight 10 ft., darkvision 60 ft., passive perception 14
Languages
Draconic
Challenge
3 (700 XP)

Traits

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons. The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).