Talewrite

Brass Dragon Wyrmling

Medium dragon, chaotic good · 2024 rules, SRD 5.2

Armor Class
15
Hit Points
22 (4d8+4)
Speed
30 ft., burrow 15 ft., fly 60 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0)13 (+1)10 (+0)11 (+0)13 (+1)
Saving Throws
DEX +2, WIS +2
Skills
Perception +4, Stealth +2
Senses
blindsight 10 ft., darkvision 60 ft., passive perception 14
Languages
Draconic
Challenge
1 (200 XP)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Fire Breath. Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-footwide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.
Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).