Talewrite

Lion

Large beast, unaligned · 2024 rules, SRD 5.2

Armor Class
12
Hit Points
22 (4d10)
Speed
50 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2)11 (+0)3 (-4)12 (+1)8 (-1)
Skills
Perception +3, Stealth +4
Senses
darkvision 60 ft., passive perception 13
Languages
None
Challenge
1 (200 XP)

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).