Talewrite

Spy

Medium or small humanoid, neutral · 2024 rules, SRD 5.2

Armor Class
12
Hit Points
27 (6d8)
Speed
30 ft., climb 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2)10 (+0)12 (+1)14 (+2)16 (+3)
Skills
Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of Hand +4, Stealth +6
Senses
passive perception 16
Languages
Common plus one other language
Challenge
1 (200 XP)

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Cunning Action (bonus action). The spy takes the Dash, Disengage, or Hide action.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).