Talewrite

Zombie

Medium undead, neutral evil · 2024 rules, SRD 5.2

Armor Class
8
Hit Points
15 (2d8+6)
Speed
20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2)16 (+3)3 (-4)6 (-2)5 (-3)
Saving Throws
WIS +0
Senses
darkvision 60 ft., passive perception 8
Languages
Understands Common plus one other language but can't speak
Challenge
1/4 (50 XP)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).