Earth Elemental
Large elemental, neutral · 2014 rules, SRD 5.1
- Armor Class
- 17 (natural)
- Hit Points
- 126 (12d10+60)
- Speed
- 30 ft., burrow 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 8 (-1) | 20 (+5) | 5 (-3) | 10 (+0) | 5 (-3) |
- Senses
- darkvision 60 ft., tremorsense 60 ft., passive perception 10
- Languages
- Terran
- Challenge
- 5 (1,800 XP)
Traits
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster. The elemental deals double damage to objects and structures.
Actions
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Also in the 2024 rules (SRD 5.2).