Talewrite

Giant Wasp

Medium beast, unaligned · 2014 rules, SRD 5.1

Armor Class
12
Hit Points
13 (3d8)
Speed
10 ft., fly 50 ft., swim 50 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2)10 (+0)1 (-5)10 (+0)3 (-4)
Senses
passive perception 10
Languages
—
Challenge
1/2 (100 XP)

Actions

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).