Crocodile
Large beast, unaligned · 2014 rules, SRD 5.1
- Armor Class
- 12 (natural)
- Hit Points
- 19 (3d10+3)
- Speed
- 20 ft., swim 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 2 (-4) | 10 (+0) | 5 (-3) |
- Skills
- Stealth +2
- Senses
- passive perception 10
- Languages
- —
- Challenge
- 1/2 (100 XP)
Traits
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target
Also in the 2024 rules (SRD 5.2).