Talewrite

Guard

Medium humanoid (any race), any alignment · 2014 rules, SRD 5.1

Armor Class
16 (armor)
Hit Points
11 (2d8+2)
Speed
30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1)12 (+1)10 (+0)11 (+0)10 (+0)
Skills
Perception +2
Senses
passive perception 12
Languages
any one language (usually Common)
Challenge
1/8 (25 XP)

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).