Blood Hawk
Small beast, unaligned · 2014 rules, SRD 5.1
- Armor Class
- 12
- Hit Points
- 7 (2d6)
- Speed
- 10 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 5 (-3) |
- Skills
- Perception +4
- Senses
- passive perception 14
- Languages
- —
- Challenge
- 1/8 (25 XP)
Traits
Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Also in the 2024 rules (SRD 5.2).