Blood Hawk
Small beast, unaligned · 2024 rules, SRD 5.2
- Armor Class
- 12
- Hit Points
- 7 (2d6)
- Speed
- 10 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 5 (-3) |
- Skills
- Perception +6
- Senses
- passive perception 16
- Languages
- None
- Challenge
- 1/8 (25 XP)
Traits
Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Beak. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.
Also in the 2014 rules (SRD 5.1).