Cultist
Medium or small humanoid, neutral · 2024 rules, SRD 5.2
- Armor Class
- 12 (leather armor)
- Hit Points
- 9 (2d8)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
- Saving Throws
- WIS +2
- Skills
- Deception +2, Religion +2
- Senses
- passive perception 10
- Languages
- Common
- Challenge
- 1/8 (25 XP)
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.
Also in the 2014 rules (SRD 5.1).