Giant Crab
Medium beast, unaligned · 2024 rules, SRD 5.2
- Armor Class
- 15
- Hit Points
- 13 (3d8)
- Speed
- 30 ft., swim 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 1 (-5) | 9 (-1) | 3 (-4) |
- Skills
- Stealth +3
- Senses
- blindsight 30 ft., passive perception 9
- Languages
- None
- Challenge
- 1/8 (25 XP)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.
Also in the 2014 rules (SRD 5.1).