Talewrite

Invisible Stalker

Medium elemental, neutral · 2014 rules, SRD 5.1

Armor Class
14
Hit Points
104 (16d8+32)
Speed
50 ft., fly 50 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4)14 (+2)10 (+0)15 (+2)11 (+0)
Skills
Perception +8, Stealth +10
Senses
darkvision 60 ft., passive perception 18
Languages
Auran, understands Common but doesn't speak it
Challenge
6 (2,300 XP)

Traits

Invisibility. The stalker is invisible.
Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

Actions

Multiattack. The stalker makes two slam attacks.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).