Talewrite

Druid

Medium or small humanoid, neutral · 2024 rules, SRD 5.2

Armor Class
13 (studded leather armor)
Hit Points
44 (8d8+8)
Speed
30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1)13 (+1)12 (+1)16 (+3)11 (+0)
Skills
Medicine +5, Nature +3, Perception +5
Senses
passive perception 15
Languages
Common, Druidic, Sylvan
Challenge
2 (450 XP)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.
Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At will: Druidcraft, Speak with Animals. 2/day each: Entangle, Thunderwave. 1/day each: Animal Messenger, Longstrider, Moonbeam.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).