Talewrite

Giant Elk

Huge celestial, neutral good · 2024 rules, SRD 5.2

Armor Class
14
Hit Points
42 (5d12+10)
Speed
60 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4)14 (+2)7 (-2)14 (+2)10 (+0)
Saving Throws
STR +6, DEX +6
Skills
Perception +4
Senses
darkvision 90 ft., passive perception 14
Languages
Celestial; understands Common, Elvish, and Sylvan but can't speak them
Challenge
2 (450 XP)

Actions

Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).