Talewrite

Giant Seahorse

Large beast, unaligned · 2024 rules, SRD 5.2

Armor Class
14
Hit Points
16 (3d10)
Speed
5 ft., swim 40 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1)11 (+0)2 (-4)12 (+1)5 (-3)
Senses
passive perception 11
Languages
None
Challenge
1/2 (100 XP)

Traits

Water Breathing. The seahorse can breathe only underwater.

Actions

Ram. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
Bubble Dash (bonus action). While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).