Talewrite

Gnoll Warrior

Medium fiend, chaotic evil · 2024 rules, SRD 5.2

Armor Class
15
Hit Points
27 (6d8)
Speed
30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1)11 (+0)6 (-2)10 (+0)7 (-2)
Senses
darkvision 60 ft., passive perception 10
Languages
Gnoll
Challenge
1/2 (100 XP)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Rampage (bonus action). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).