Giant Vulture
Large monstrosity, neutral evil · 2024 rules, SRD 5.2
- Armor Class
- 10
- Hit Points
- 25 (3d10+9)
- Speed
- 10 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 7 (-2) |
- Skills
- Perception +3
- Senses
- darkvision 60 ft., passive perception 13
- Languages
- Understands Common but can't speak
- Challenge
- 1 (200 XP)
Traits
Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Gouge. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.
Also in the 2014 rules (SRD 5.1).