Talewrite

Xorn

Medium elemental, neutral · 2024 rules, SRD 5.2

Armor Class
19
Hit Points
84 (8d8+48)
Speed
20 ft., burrow 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0)22 (+6)11 (+0)10 (+0)11 (+0)
Skills
Perception +6, Stealth +6
Senses
darkvision 60 ft., tremorsense 60 ft., passive perception 16
Languages
Primordial (Terran)
Challenge
5 (1,800 XP)

Traits

Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Treasure Sense. The xorn can pinpoint the location of precious metals and stones within 60 feet of itself.

Actions

Multiattack. The xorn makes one Bite attack and three Claw attacks.
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 17 (4d6 + 3) Piercing damage.
Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage.
Charge (bonus action). The xorn moves up to its Speed or Burrow Speed straight toward an enemy it can sense.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).