Talewrite

Ice Storm

4th-level evocation · 2024 rules, SRD 5.2

Casting time
1 action
Range
300 feet
Components
V, S, M (A mitten)
Duration
Instantaneous
Classes
Druid, Sorcerer, Wizard

Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one.

Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn.

At higher levels. The Bludgeoning damage increases by 1d10 for each spell slot level above 4.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).