Talewrite

Gargoyle

Medium elemental, chaotic evil · 2014 rules, SRD 5.1

Armor Class
15 (natural)
Hit Points
52 (7d8+21)
Speed
30 ft., fly 60 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0)16 (+3)6 (-2)11 (+0)7 (-2)
Senses
darkvision 60 ft., passive perception 10
Languages
Terran
Challenge
2 (450 XP)

Traits

False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).