Noble
Medium humanoid (any race), any alignment · 2014 rules, SRD 5.1
- Armor Class
- 15 (armor)
- Hit Points
- 9 (2d8)
- Speed
- 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
- Skills
- Deception +5, Insight +4, Persuasion +5
- Senses
- passive perception 12
- Languages
- any two languages
- Challenge
- 1/8 (25 XP)
Actions
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Also in the 2024 rules (SRD 5.2).