Talewrite

White Dragon Wyrmling

Medium dragon, chaotic evil · 2014 rules, SRD 5.1

Armor Class
16 (natural)
Hit Points
32 (5d8+10)
Speed
30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0)14 (+2)5 (-3)10 (+0)11 (+0)
Saving Throws
DEX +2, CON +4, WIS +2, CHA +2
Skills
Perception +4, Stealth +2
Senses
blindsight 10 ft., darkvision 60 ft., passive perception 14
Languages
Draconic
Challenge
2 (450 XP)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath. The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

Also in the 2024 rules (SRD 5.2).

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).