Talewrite

Stirge

Tiny monstrosity, unaligned · 2024 rules, SRD 5.2

Armor Class
13
Hit Points
5 (2d4)
Speed
10 ft., fly 40 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3)11 (+0)2 (-4)8 (-1)6 (-2)
Senses
darkvision 60 ft., passive perception 9
Languages
None
Challenge
1/8 (25 XP)

Actions

Proboscis. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).