Talewrite

Shadow

Medium undead, chaotic evil · 2024 rules, SRD 5.2

Armor Class
12
Hit Points
27 (5d8+5)
Speed
40 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2)13 (+1)6 (-2)10 (+0)8 (-1)
Skills
Stealth +6
Senses
darkvision 60 ft., passive perception 10
Languages
None
Challenge
1/2 (100 XP)

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Shadow Stealth (bonus action). While in Dim Light or Darkness, the shadow takes the Hide action.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).