Worg
Large fey, neutral evil · 2024 rules, SRD 5.2
- Armor Class
- 13
- Hit Points
- 26 (4d10+4)
- Speed
- 50 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
- Skills
- Perception +4
- Senses
- darkvision 60 ft., passive perception 14
- Languages
- Goblin, Worg
- Challenge
- 1/2 (100 XP)
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.
Also in the 2014 rules (SRD 5.1).