Talewrite

Young Brass Dragon

Large dragon, chaotic good · 2024 rules, SRD 5.2

Armor Class
17
Hit Points
110 (13d10+39)
Speed
40 ft., burrow 20 ft., fly 80 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0)17 (+3)12 (+1)11 (+0)15 (+2)
Saving Throws
DEX +3, WIS +3
Skills
Perception +6, Persuasion +5, Stealth +3
Senses
blindsight 30 ft., darkvision 120 ft., passive perception 16
Languages
Common, Draconic
Challenge
6 (2,300 XP)

Actions

Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Fire Breath. Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Also in the 2014 rules (SRD 5.1).

This page includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).